Rules 2018-03-03T21:08:59+00:00

5-round Swiss sytem, Rated CFC and FQÉ (Québec Chess federation) and FIDE for the A section

Time control

40 moves in 90 min + mate in 30 min., and 30 sec. overall incrementation

Sections and prizes per section

Section A

2000 and + (Rated FIDE, CFC and FQÉ)


2 000 $


800 $


400 $


275 $


250 $

Section B

1700-1999 (Rated CFC and FQÉ)


1 400 $


700 $


350 $


175 $

Section C

1400 to 1699  (Rated CFC and FQÉ)


1 200 $


600 $


300 $


175 $

Section D

1399 and below  (Rated CFC and FQÉ)


1 000 $


500 $


250 $


200 $


175 $


175 $


150 $


125 $


100 $

A player who wants to play in a section above his or her section where rating is 100 points and more above the player’s highest rating ever, will need to pay 25 $ in extra registration fees for each section above.


For exemple, a player whose rating is 1550, and whose highest score ever was in the 1600’s, could play in the B section without having to pay extra fees. On the other hand, if this player’s highest score ever is in the 1500’s, he could play in the B section but would be charged $25 in extra registration fees.

Unrated players cannot register in the A section and are elligible only to win the unrated prize in the D section, even if this player has paid extra fees to play in an above section.

Tournament rules

  • Rules
    The applicable rules are those of the FIDE for the A section and those of the Québec chess federation for all other sections.
  • Ratings
    For Section A, FIDE ratings will be used. if a player does not have a FIDE rating, the highest valid rating between that of the FQÉ and CFC will be used.
    For all other sections, the highest valid rating between that of the FQÉ and CFC will be used.
  • Rating index and registering above category
    A player’s rating index cannot be more than 100 points above the maximum rating of the section in which he or she has registered. A player who wishes to  register above his or her normal rating section and who has a rating index 100 points or more under the minimal rating required for that section, will need to pay above-registration fees of $25 per section.
  • Bye
    1/2-point byes are available for rounds 1 and 2 if requested before registration closes (Friday evening at 7:00pm)
    0-point byes can be granted for rounds 3, 4 and 5. Requests for such byes must be made to the arbiter at least 30 minutes before the beginning of the round.
  • Communicating results
    Players are responsible for entering the result of their game on the tournament pairing sheet. The player who has won the game is responsible for communicating the result. In case of a draw, player who was playing white becomes responsible. If both layers fail to communicate their game’s result, the arbiter, to his or her sole discretion could give both players a loss.
    ng of a player cannot be more than 100 points above the section into which he or she wishes to register.
  • Cell phones & electronic devices 
    All cell phones and electronic devices that could allow a player to go online or to store and consult databases must be turned off in the tournament rooms, failure to do so, may lead to immediate and final loss of the game.
  • Boards, pieces and clocks
    The OÉ3R supplies standard all the tournament boards and pieces. Players must bring their clock if it can programmed to the tournament’s time control. A player can refuse to use an opponent’s clock if, for valid reasons, he or she feels that the clock is not standard or that it does not allow a proper quality of display. In case of any dispute, the arbiter will have final say. The OÉ3R also makes available standard clocks that can be rented for $4/round (+ ID). Players can rent the clocks at the snack area just outside the main tournament hall. A player who wished to use a board and pieces other than those supplied by the organization, will have to get his opponent’s permission before setting up the new set. The opponent can refuse to play with the new set without justification, and even if the new set has already been placed on the table.
  • «Losing by no show»

    As soon as the arbiter has given the signal to start the clocks, a player has a maximum of 30 minutes to start the game. If after that time, he or she has hos not yet shown up at the board, the opponent may claim the win by notifiying the arbiter.

  • «Storm Clause»

    If, on Friday March 16, bad weather conditions should keep participants from making it to Trois-Rivières and register or play in the tournament, and for that matter keep the organization from reaching the sufficient number of participants to guarantee the prizes, then the organization would not consider itself bound by the obligation of guaranteeing such prizes.